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Silvanesti Silvera
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New Antiquity Melee Combat System

In any case, the whole idea behind open source is having a contributing coding community which is obviously lacking here at the moment, so this is by no means on the agenda for now. Furthermore, I ...

Tagged: system, meter, melee, fight, combat

Replied Nov 11

New Antiquity Melee Combat System

10. Immensely over-exaggerated unrealistic particle bleeding effects...:)

Tagged: system, meter, melee, fight, combat

Replied Nov 7

New Antiquity Melee Combat System

Thank you for your Reply. I agree that SPD-J is simple, and that spellfire, among others, does display a lot of "pointless" information as those features are usually not used (some do use them thou...

Tagged: system, meter, melee, fight, combat

Replied Nov 7

New Antiquity Melee Combat System

First, thank you all for you great feedback :). Bert, I like the idea about injuries slowing you down. This should be easy to implement with the stamina feature. I will definitely look in to it an...

Tagged: system, meter, melee, fight, combat

Replied Nov 7

 

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Latest Activity

Yo ho, yo ho, a pirate's life for me.
2 hours ago
Silvanesti Silvera added 5 photos
on Friday
RP should always come first in my book. My only comment about the use of a meter, is if you are going to use one... it might as well be a good one. Anything I come up with will be an attempt to support RP, not replace it. In some instances, it's j...
on Thursday
Huzzah Slam! I like this. I spent the last 5 days in a ROLEPLAY sim where they do have a meter but emphasize the ROLEPLAY so much that if one did not make a typed posting on there actions then the roleplay scene is called invalid. I managed to hun...
on Thursday
Thanks Pamus, it's good to be back. All is very well thanks. I hope things are well with you.
on Thursday
Slam it is really nice to see you back, I trust all is well with you? To be honest I am of the same school of thinking as Slam, most things have been tried beforehand, we still return to SPD. There was a skirmish in Finlanda fort last week; it w...
on Thursday
I hear you, but this is nothing that hasn't already been proposed, hashed over and re-proposed for over 2 years now. Ultimately what it comes down to is that good Role Play is not meter dependant...it's up to the player to play within the rules pr...
on Thursday
Hi Pam, referring to your statement: "Personally I am more than willing to try any new combat system, I would love to be able to use a sword on a cavalry horse instead of muskets." I can tell you that I regularly do use a SPD-J-sword on my caval...
November 13
I understand the reason for going the open source route. It just isn't appropriate for every type of project. It is true, Antiquity is a hard sell for a new system. I am developing my system for a larger audience, but compatible with Antiquity's ...
November 11
SPD has been in Anty for so long it is well know, easy to use. SPD ships will never go away; you only have to look at the resistance to the new SPD ships. So I am on Britannica wearing one of BBs or SSs brand new meters. Firing SPD cannons at ship...
November 11
In any case, the whole idea behind open source is having a contributing coding community which is obviously lacking here at the moment, so this is by no means on the agenda for now. Furthermore, I do not see Antiquity easily excepting any kind of ...
November 11
Bertram, I will note here, we do not DIE in Antyquity combat we have it worded as FALLEN or DOWN. We left that described in the new ROE for the explicit purpose of having the chance to roleplay the aftermath of combat. Unfortunately we still have...
November 10
Aye I was playing with a meter the other day where I got some unrecoverable damage from falling in the water too many times and had to go see the doctor. The healing option in the meter requried only someone that had that role assigned to them thr...
November 10
I second the good points the Sea Baron Bertram has made on slowing down when hit, the doctors and nurses as wel as the a capture option adds more fun to roleplaying. Indeed noone likes to many notecards to read with a load of explains and rules. ...
November 10
My God, My God, I pray that these things never end, The sand and the sea, The rustle of the waters, Lightning of the Heavens, The prayer of Man. By Hannah Szenes I can't explain why, but a shiver has always traveled through me when I've heard th...
November 7
A place to share your Poetry, Prose & Musings. Perhaps you have a piece on Antiquity that you would like to share?
November 7

Profile Information

What has brought you to Antiquity?
A wonderful mermaid by the name of Tira Bigboots who first introduced me to the Antiquity community.
It was the many friendly people that made me stay :)
Tell us a little about your SL self?
In one word: Everchanging :)
In several words: Enjoying everything that SL has to offer (lag and drama included lol).
SL rez day
January 26, 2007

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At 7:58pm on October 29, 2009, Chinitadoll Blaisdale said…
Hello Silvanesti! Nice to see you join the community website! Once again, Welcome to Antiquity!:)))
 
 

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